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W.A.R. Dual-Genre Classification

Every title is classified using a dual-layer architecture:

1. Top-Down Macro Story Focus (Meta-Story Goal)

Defines why the player progresses over the frame story:

  • I. Acquisition Axis: Achievement & Resource Mastery (Shooters & Survivors).
  • II. Activity Axis: Solution & Mastered Performance (Search & Score).
  • III. Argument Axis: Social Persuasion & Market Mastery (Speakers & Sellers).

2. Bottom-Up Micro Gameplay Genre (Core Loop State)

Defines the moment-to-moment viewport loop:

  • Shooter: Precision targeting & ammunition expenditure.
  • Survivor: Swarm wave survival & perk accretion.
  • Search: Clue deduction & knowledge query.
  • Score: Timed performance, combos & multipliers.
  • Speaker: Dialogue choice trees & affinity management.
  • Seller: Merchant trade & inventory valuation.