W.A.R. Dual-Genre Classification
Every title is classified using a dual-layer architecture:
1. Top-Down Macro Story Focus (Meta-Story Goal)
Defines why the player progresses over the frame story:
- I. Acquisition Axis: Achievement & Resource Mastery (Shooters & Survivors).
- II. Activity Axis: Solution & Mastered Performance (Search & Score).
- III. Argument Axis: Social Persuasion & Market Mastery (Speakers & Sellers).
2. Bottom-Up Micro Gameplay Genre (Core Loop State)
Defines the moment-to-moment viewport loop:
- Shooter: Precision targeting & ammunition expenditure.
- Survivor: Swarm wave survival & perk accretion.
- Search: Clue deduction & knowledge query.
- Score: Timed performance, combos & multipliers.
- Speaker: Dialogue choice trees & affinity management.
- Seller: Merchant trade & inventory valuation.